
fix pack issue
PackVehicleConfig.json (config version is migrated automatically to 3):canUnpackByThrowing (default 1) – enables/disables unpacking by throwing.throwUnpackTimeInSeconds (default 60) – how long the thrower has to wait after the package landed.UnpackProgress, unpack_vehicle_cancelled.logVehicleUnpack / logVehicleUnpackToDiscord).New design for the vehicle menu 🎨 The whole vehicle menu, the player lists, the extensions and the context menu now have a new, modern design.
New in the vehicle menu
Requires min. TBLib 5.37.0
TBVehicleLockSystem is a vehicle ownership and security mod featuring locking, key sharing, raiding mechanics, and full admin audit logging.
[1]–[9], and the 10th entry is [0].throwUnpackTimeInSeconds) and must stand still until it completes; the vehicle is then unpacked where the package lies, facing the direction the player is looking. Cancelling the bar or moving aborts it; after that the package is just a normal item again, so moving it no longer triggers a cancel message. If anyone picks the package up, puts it into a container or places it somewhere else in the meantime, the process is cancelled and the thrower gets a message. Blacklist zones still apply. Can be disabled via canUnpackByThrowing (on by default).TBVLSVehicleHelper.IsOwner, compiled in only when TBVehicleLockSystem is present). TBSecondHandMarket gets the same behavior automatically through TBLib's shared vehicle-finder helper, which applies the identical ownership check whenever TBVehicleLockSystem is loaded — no TBSecondHandMarket-specific code needed.A server-wide audit log covers every significant action in the mod:
Every one of these log types can be toggled independently for file logging and for Discord reporting — an admin can, for example, keep local logs for everything but only forward raid/alarm activity to Discord.
Events are grouped into four Discord channels, each with its own configurable webhook:
| Channel | Covers |
|---|---|
| General | Extension purchases |
| Raid Actions | Raids, short-circuits, repairs, alarms on/off |
| Admin | Admin owner deletion, admin key-access changes |
| Key | Player-driven ownership, key access, group access, pack/unpack, and claiming a vehicle |
This system is purely for server admins/auditing — it has no in-game UI and is configured entirely through server config files.
Finde es Super mit dem VehicleLockSystem, ohne das man schlüssel verliert sehr pratisch.
Was ich nur schade finde, wenn man neues auto kauf in DynamicTrader bzw selbe auto kauft, hat man schlüssel immer gleiche.
I think the VehicleLockSystem is brilliant – it’s really handy as you don’t lose your keys.
The only thing I find a bit of a shame is that when you buy a new car from DynamicTrader, or even the same car, you always end up with the same keys.